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	<title>peteconnolly.co.uk &#187; Williams</title>
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	<description>Pete&#039;s Pictures</description>
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		<title>Very little work today.</title>
		<link>http://www.peteconnolly.co.uk/blog/wordpress/2009/07/17/very-little-work-today/</link>
		<comments>http://www.peteconnolly.co.uk/blog/wordpress/2009/07/17/very-little-work-today/#comments</comments>
		<pubDate>Fri, 17 Jul 2009 14:35:00 +0000</pubDate>
		<dc:creator>pete</dc:creator>
				<category><![CDATA[Arcade]]></category>
		<category><![CDATA[Stuff]]></category>
		<category><![CDATA[defender]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[office]]></category>
		<category><![CDATA[Williams]]></category>

		<guid isPermaLink="false">http://www.peteconnolly.co.uk/blog/wordpress/?p=346</guid>
		<description><![CDATA[This arrived: Obviously it needs a full check up and test.  It&#8217;s 28-29 years old and these things need to be handled very carefully.  It&#8217;s just a shame  that I can&#8217;t play as well as I could when I was 17.  Best start practicing! Just for reference, here are a few Defender Settings, accessed using [...]]]></description>
			<content:encoded><![CDATA[<p>This arrived:</p>
<p style="text-align: center;"><img class="size-large wp-image-345 aligncenter" title="petes-defender-small" src="http://www.peteconnolly.co.uk/blog/wordpress/wp-content/uploads/2009/07/petes-defender-small-558x1024.jpg" alt="petes-defender-small" width="335" height="614" /></p>
<p>Obviously it needs a full check up and test.  It&#8217;s 28-29 years old and these things need to be handled very carefully.  It&#8217;s just a shame  that I can&#8217;t play as well as I could when I was 17.  Best start practicing!</p>
<p>Just for reference, here are a few Defender Settings, accessed using the three buttons inside the coin slot:</p>
<p><strong> </strong></p>
<h4><strong>BOOKKEEPING AND EVALUATION TOTALS (Functions 1-7)</strong></h4>
<p>1. In game over mode, set switch to AUTO-UP and depress ADVANCE. The CRT indicates Function 1 and total left chute coins.<br />
2. Record audit totals and depress ADVANCE for functions 1-7. To review a total that has been advanced past, set switch to MANUAL-DOWN and depress ADVANCE.  Functions are displayed one at a time as follows:-</p>
<p>Function    Total    Description<br />
&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;<br />
1          0      (Total) COINS LEFT<br />
2          0      (Total) COINS CENTER<br />
3          0      (Total) COINS RIGHT<br />
4          0      TOTAL PAID (Games)<br />
5          0      (Total Bonus) SHIPS WON<br />
6          0      TOTAL (Play) TIME (Minutes)<br />
7          0      TOTAL SHIPS (Played)</p>
<p>3. Operate ADVANCE to display Function 28, SPECIAL FUNCTION. From Function 28 you can return to game over or zero audit totals and return to game over.<br />
4. With switch set to AUTO-UP, perform a. or b. as desired.</p>
<p style="padding-left: 30px;">a. To return to game over depress ADVANCE.<br />
b. To zero audit totals and return to game over, operate HIGH SCORE RESET to indicate &#8220;35&#8243; on CRT Function 28 and then depress ADVANCE.</p>
<p><strong>GAME ADJUSTMENTS (Functions 8-27)</strong></p>
<p>In game over mode set switch to AUTO_UP and then depress ADVANCE. The CRTindicates Function 1 and total left chute coins.<br />
To raise Function number on CRT, operate ADVANCE pushbutton with switch set to AUTO-UP. To lower Function number operate ADVANCE with it set to MANUAL-DOWN.<br />
With desired Function indicated, raise adjustment value by operating HIGH  SCORE RESET with switch set to AUTO-UP; lower value by operating HIGH  SCORE RESET with it set to MANUAL-DOWN. Value left on CRT is new  setting.  For values, see below and, for pricing, Table 1.</p>
<p>Function   Factory Setting   Description<br />
&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br />
08           10000        BONUS SHIP LEVEL (0=No Bonus Ships)<br />
09               3        SHIPS PER GAME<br />
10               3        COINAGE SELECT<br />
11               1        LEFT COIN MULT<br />
12               4        CENTER COIN MULT<br />
13               1        RIGHT COIN MULT<br />
14               1        COINS FOR CREDIT<br />
15               0        COINS FOR BONUS<br />
16               0        MINIMUM COINS<br />
17               0        FREE PLAY (Set to 1 for Free Play)<br />
18               0        STARTING DIFFICULTY (0=LIB; 1=MOD; 2=CONS)<br />
19              10        PROGRESSIVE WAVE DIFFICULTY LIMIT (4-25)  e.g. 5-LIB; 10=MOD; 15=CONS;<br />
20               1        BACKGROUND SOUND (0=OFF; 1=ON)<br />
21               5        PLANET RESTORE WAVE NUMBER<br />
22               0        NOT USED<br />
23               0        NOT USED<br />
24               0        NOT USED<br />
25               0        NOT USED<br />
26               0        NOT USED<br />
27               0        NOT USED</p>
<p>4. Repeat steps 2 and 3 until all desired adjustments have been made.<br />
5. Operate ADVANCE until 28 0 SPECIAL FUNCTION is indicated on CRT. From Function 28 you can return to game over or restore factory settings. Perform step 6 or 7 as desired.<br />
6. To return to game over, depress ADVANCE with switch set to AUTO-UP.<br />
7. To restore factory settings and zero audit totals:
</p>
<p style="padding-left: 30px;">a. Operate HIGH SCORE RESET in AUTO-UP to indicate &#8220;45&#8243; on CRT Function 28.<br />
b. Depress ADVANCE. The game returns to audit Function 1.<br />
c. Set switch to MANUAL-DOWN and depress ADVANCE to indicate Function 28 on the CRT.<br />
d. Set switch to AUTO-UP and depress ADVANCE.</p>
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